This diorama is the result of our „3D Modelling“ module.
In a team of two, we were supposed to build a low-poly 3D diorama using Autodesk Maya. I was responsible for creating the character. Because our project parallel to this is creating a 3D dungeon-crawler cooking game, I decided to start modelling one of the enemy characters, a Bugbear.
Despite this being my first ever 3D modelling experience in Maya, I'm proud of how it turned out.
I partnered in this project with Chiara Iserloh, who did all of the environment and item assets. She also made the final render look extra awesome! You can check her work out here:
https://www.artstation.com/chiara2002