During my internship at Symmetry Break Studio, we worked on a project called 'Scrapscapers'. In Scrapscapers, the player takes on the role of a Domovoi, a little house spirit, who builds homes for homeless house spirits out of scraps. It’s a narrative-driven sandbox builder, with a lovely cast of eccentric characters who all have different needs for their new homes. Right now, the game was sadly put on hold, but I hope the project can be picked up again in the future.