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Character Concept Art for game idea “Mycelium”

This is some concept art for a game idea I had, which is about a mushroom entity who comes to live in a monastery garden. The monastery is closed down, but the garden and its insects thrive.

First I began with exploring the protagonist. I always imagined them as a chanterelle, but I also explored to model them after a toadstool or maybe a black trumpet mushroom.

But then I was inspired by exploring a different character in the game: the ladybug. They turned out to be somewhat of a guardsman or ranger, so I also designed two sword options, one more closely fashioned after a ladybugs wing than the other.

Protagonist Exploration

Protagonist Exploration

Side character Exploration, ladybug guard or ranger

Side character Exploration, ladybug guard or ranger